April 13, 2010

All the Pretty Little Ponies...Except One

I haven't been blogging much because I am working on a big project that hopefully I can write about soon. It's been sucking up a lot of my time but I'm very excited about it!
In the meantime I thought I would post up pictures of the various horses that my toons ride in Taborea. None of these horses are exactly the color they were when I bought them. I altered the body color in the first one to make a Palamino, and altered the mane color of each of the other ones to make them just a tiny bit different from the regular mount. I hate being ordinary! Although as I'm looking at some of them now, it doesn't seem all that obvious. Oh well!
But the weird thing I think is that the white horse, the one of the far right, is so blurry! I wrote a post on the forums about it and somebody told me to change my graphics settings. But I don't think that's the problem because all of the other horses look just fine. I think that somehow the original graphic for the white horse is just not sharp. Like in the RoM program itself, the resolution is messed up.
The white horse was the first one I bought, for Spiral, and I don't even use it anymore cuz she has Spazzy. But it's a strange little thing that I noticed.

3 comments:

  1. Do you have automatic detail adjust turned on? If you do, you'll notice when you zoom in/out that the character detail (models of players, npcs, mobs and horses) will vary depending on the zoom distance. That might be the reason for it.

    Another could be the older horse could have had a lower resolution and not had a graphic update when the game was updated.

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  2. Thank you for the advice! I will look into that.
    I think I remember turning on Auto Adjust because I lagged so much going into Harf especially. Perhaps that's the problem. :)

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  3. I lagged all the way back in Logar. Turned on Auto detail adjust and it helped my frame-rate immensely -- about 10 fps more. I recommend leaving it on when you're not taking screenshots.

    IGN: Derrin 31/29 P/K, OSHA

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